/**********************************************************************************************************************
 *
 * Project:    mGameEngine
 * File:       orientation.h
 * Author:     karooolek
 * Created on: 2009-03-29
 *
 **********************************************************************************************************************/

#ifndef ORIENTATION_H_
#define ORIENTATION_H_

#include "quaternion.h"

namespace mGameEngine
{

/**
 * Orientation in 3d space.
 */
typedef Quaternion Orientation;

//Vector3 Orientation(float roll, float pitch, float yaw);
//Vector3 Orientation(const Vector3 &v);
//Vector3 Orientation(const Matrix4x4 &m);
//Vector3 Orientation(const Quaternion &q);

}

#endif // ORIENTATION_H_
